Funko Signature Games: E.T. Light Years from Home Cooperative Strategy Board Game For Children And Adults (Ages 10+) Ideal for 2-4 Players With a 30 Minute Game Time For Family Fun 62998

£14
FREE Shipping

Funko Signature Games: E.T. Light Years from Home Cooperative Strategy Board Game For Children And Adults (Ages 10+) Ideal for 2-4 Players With a 30 Minute Game Time For Family Fun 62998

Funko Signature Games: E.T. Light Years from Home Cooperative Strategy Board Game For Children And Adults (Ages 10+) Ideal for 2-4 Players With a 30 Minute Game Time For Family Fun 62998

RRP: £28.00
Price: £14
£14 FREE Shipping

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Description

ET The Extra-Terrestrial Light Years From Home Game - He's 3 million light-years from home - and needs your help getting back! Shout “GO” and then use the elastic to fire pucks through the gate until there are no more pucks on your side. T.’s mothership every turn and this is done by rolling “device” dice that the team has been able to build to that point.

In effect, all the actions are variations on the game’s primary mechanism, which is running around (movement), grabbing stuff (pick up an item), and dropping said stuff off at the correct location on the board. As changing the required items not only makes the game easier or harder, it adjust the game length to suit your group too. The difficulty level is determined by how many device pieces are required to make each die (3, 4, or 5 pieces). For each phone icon that is rolled, move the Mothership one space closer to the Forest Clearing along the track. T.’s mothership gets to the exit space, and everybody loses if the exit space is completely surrounded or if E.Then take all the item tiles, mix them up, and place one in each space on the board, avoiding the clearing in the top left of the board, and the three areas with a coloured dice symbols in.

We had practised our pitch to Sam prior to filming, but the practice turned out to be the real thing when he turned round and made us an offer - for a moment we thought he was just staying in character! At school the next day, Elliott begins to experience a much stronger empathic connection with the alien, including exhibiting signs of intoxication (because the alien is at Elliott’s home, drinking beer and watching television) and freeing the frogs in his biology class.Moving through enemy spaces is fine, but you must immediately roll a bad guy die and move some of them. CLASSIC SCENES: Beautifully illustrated components and cards that depict beloved scenes from the classic film with the game board of Elliot’s neighborhood, including shortcuts and ramps that the kids can use to outrun the government agents. Gameboard map featuring Elliot’s neighborhood showcases secret trails the kids can take to avoid the government agents. Basic actions include Moving (up to 2 spaces, along roads or the special red diagonal shortcuts that only kids can use), take a Candy (add one piece to the group supply), and Pick up an Item/Device (picking up a tile in a zone that is adjacent to where you are).



  • Fruugo ID: 258392218-563234582
  • EAN: 764486781913
  • Sold by: Fruugo

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